Light
Presentation
An element whose totem makes everyone immortal for a few seconds, and concludes with a powerful nova explosion. Wait for the last moment and enjoy your comeback.
While this element is good in auto, it is also one that benefits a lot from manual play. It is mostly used as a complement to an elemental team, to ensure their survival.
Titans
While Solaris is good, the rest is mostly forgettable. This element is almost exclusively used for their totem.
| Solaris reflects damage and heals a bit |
| Lumira cancels some damage and hastens the totem activation |
| Iyari heals a bit |
| Rigel stuns |
| Amon deals some damage |
Totem

The star of the show, able to upend so many battles. It lets you finish with 1hp remaining for everyone, and still see it a tranquil victory that went exactly as you had planned.
Timing is crucial, and it is highly recommended to play this element manually - or fight it manually. After all, you absolutely do not want to unleash a fire totem during their immortal phase!
This manual control is even more important against another light team, where the last activated totem will win
Immortality works even with a single-star level one totem! Only the end damage will be affected
You only need two titans to summon it. Using Lumira, the summoner, will not change that, albeit it will make it activate earlier, which can be good, bad or useless.
Typical Team and Fusion
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Elemental attack and armor
Flat bonuses added to attack and armor against some elements
In offense teams, they apply against dark
In defense teams, they apply against light and dark
Dark enjoys equal advantages against light
In summary, light is strong against dark... and also weak against dark!
Images
Amon
Iyari
Lumira
Rigel
Solaris










