Dark
Presentation
A brutal element that relies on damage over time and vampirism. They lack crowd control but offset this with more health than most, even though they still feel like a glass cannon. Nowadays it is mostly used as a complement to elemental teams.
Titans
| Tenebris is a very powerful damage dealer with vampirism. |
| Brustar reflects damage to the backmost enemy |
| Mort gives vampirism |
| Keros deals some damage |
| Umbra hastens the totem spawn, and he delays then amplifies the damage you dealt |
Totem
It deals very high damage over time to the center of the enemy team. It also pulls back other enemy titans a bit towards this center.
You only need two dark titans to enable their totem. Their future summoner, Umbra, will not change that.
Typical Team and Fusion
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Elemental attack and armor
Those are flat bonuses added to attack and armor, but only against some elements:
Attack always applies against light
In offense teams, armor applies against light
In defense teams, armor applies against light and dark
Light and distortion enjoy equal advantages against dark
In summary, dark is strong against light... and also weak against light and distortion!
Images
Brustar
Keros
Mort
Tenebris
Umbra 










