Earth

Presentation

An element that relies on shields and damage reflection, along with a dose of randomness that makes them the best defense element.

It is an element that patiently resists the enemy onslaught, for which manual play is the least important. It is also the most important for old high-level guilds.

Titans

Eden periodically removes a random enemy from the battlefield. He also throws mildly powerful rocks at the center of the enemy team
Angus is a very sturdy tank that also deals good damage to the enemy team if not killed quickly (and the shields prevent that)
Verdoc prolongs the stuns and hastens the totem activation. His appearance made earth an even more dangerous element
Avalon gives shields
Sylva deals some damage

Totem

earth totem

An earth wall that completely stops and reflects damages

  • It also stops crowd controls, such as Nova's stuns, Tenebris' curse, and the ice age's stun

  • It performs very well in auto

  • You need three titans to summon their totem. Two with Verdoc

Typical Team and Fusion

Murmur of the CragsEcho AegisearthIce AgeTriple CyclelightEdenSolarisVerdoc and PhytoAvalonRigel
Best SkillsTeams

Elemental attack and armor

  • Flat bonuses added to attack and armor against some elements

  • In offense teams, they apply against water

  • In defense teams, they apply against water, fire and earth

  • Fire enjoys equal advantages against earth

  • In summary, earth is strong against water, weak against fire

Images

AngusAngusAvalonAvalonEdenEdenSylvaSylvaVerdoc and PhytoVerdoc